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Yup! Already it felt like they were painting themselves into a bit of a corner. Especially with all of the new characters available in ME2. I wonder how they'll treat them in the next game. I expect most of their whereabouts will be reduced to a paragraph explanation.I do think you'll see the constraints around that more clearly in 3 even as the game does a much better job than most games of giving players choices
No deaths, although a confession: I looked up the "solution". I think I likely wouldn't have had any deaths anyway, because the solutions were pretty obvious, but still... It highlights another small issue I have. I wanted the trophy for no deaths, and I didn't want to have to repeat the whole game or reload an old save if I made the wrong decision. I appreciate the variety of outcomes, and I'm curious about how they would be handled, but not curious enough to play through a 30 hour game againHow did the mission go?