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Gonna edit this later, but some things to know:
While not as polished as Zell's game (I don't have an order of operations because I don't know yet what roles will interact and how), there are a couple roles that cannot be repeated for each team. For the city, there can only be one Cyber Detective or Courier. For the Corpo team, there can be only one Spy Assassin or Genetic Scientist. There can be both or none, but if one exists, there will be only one. All other roles can have multiple. The only order of operations currently is that the Corpo kill is the last thing that occurs in the night cycle.
Please note I have removed the ability to gift resources! Certain Roles, Kills, and successful Defends are the only ways to earn additional resources!
Link to the Role Dictionary
Special Conditions
Win Conditions
The City – Kill the Lone Wolf and all Corpo Agents
Corpo – Kill the Lone Wolf and have as many Corpo Agents as City Roles
Lone Wolf – Be the last person standing
While not as polished as Zell's game (I don't have an order of operations because I don't know yet what roles will interact and how), there are a couple roles that cannot be repeated for each team. For the city, there can only be one Cyber Detective or Courier. For the Corpo team, there can be only one Spy Assassin or Genetic Scientist. There can be both or none, but if one exists, there will be only one. All other roles can have multiple. The only order of operations currently is that the Corpo kill is the last thing that occurs in the night cycle.
Please note I have removed the ability to gift resources! Certain Roles, Kills, and successful Defends are the only ways to earn additional resources!
Link to the Role Dictionary
Special Conditions
- In this game using abilities is not free. Resources are used to pay for abilities.
- Each role is assigned a starting number of resources with which to use up front.
- City Roles will use their resources independently. You may use your ability unlimited times, provided you have the resources to pay for it, unless specified otherwise in the role description.
- Corpo resources are pooled together and can be used in any combination the Corpo agents choose collectively.
- When using Corpo abilities, the Corpo agents must notify me of the distribution of points. For example, if the total pool of the Corpo agents is 50 resources, and they choose to use an ability that costs 10 resources, they must declare whose resources are being used to pay for the ability use. The nightly kill from the Corpo agents does not cost resources.
- Resources from a killed Corpo agent are deducted from the Corpo pool.
- For abilities that automatically use resources, the resources MUST be present in the Corpo pool at the time of ability trigger. If there isn't, the ability will fizzle.
- Lone Wolf roles are assigned different starting resources depending on the role.
- For city roles, additional resources can be acquired by:
- Certain role abilities
- Eliminating players
- Successfully defending another player
- For Corpo, additional resources can only be acquired via eliminations.
- Lone Wolves have special conditions with resources specified within their roles.
- Successful eliminations award the killing player all the remaining resources the killed player had remaining.
- Successfully defending another player will award the defender 5 resources paid to them by the city (and not tied to a player).
- Some roles' abilities are exceptionally powerful and cost more than the starting resources.
Win Conditions
The City – Kill the Lone Wolf and all Corpo Agents
Corpo – Kill the Lone Wolf and have as many Corpo Agents as City Roles
Lone Wolf – Be the last person standing
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