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Multi Kingdom Come Deliverance, an immersive game that scratches the Morrowind itch of not holding your hand

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5,509
I understand the love and cult following for this game now. It is not for everyone I'm sure, but if you want a game that doesnt hold your hand, respects your intelligence and has quests with multiple ways to solve, this game is probably for you! If you like revenge stories, the story is for you

To start, I played on PC and modded it, KCDtweaks has a lot of great QOL tweaks and I added a few more like no herb picking animation, horses can travel through water, no visor view and ability to go through bushes. Had I played this on console I probably would have not been as positive on it. KCDtweaks tweaked things like no item needed to save, carrying capacity, vendor money, stamina use, and how quickly weapons & armor degrade. I'm sure I would have been fine in the long run, but it made the game respect my time more.

KCD has a slow start, especially if you do the Woman's Lot DLC after the opening area (but I do recommend it, Theresa is a wonderful character and you get a dog out of it!) I was home sick, and I had a whole day to dive in and take my time

With that all out of the way, let's talk about the greatness of this game.

It is immersive. The combat is tough at first, one-on-one can be dangerous until you get a hang of it, if you're outnumbered, you're fucked. Once you get the hang of it, a few perks and better equipment it becomes fun and you can hold your own. Once I hit midgame I was able to take on anyone, but still had to worry about positioning if fighting more than one foe at time. If one gets behind you, you will get hurt and you can't heal in battle. It felt so good to go from son of a black smith and having to avoid fighting to being able to hold my own and eventually destroy my opponents

You need to sleep and eat, but it is easy to find a place to sleep and the same with food. Whether you steal food from bandits, or just go into a random house, camp or inn there is a pot of food you can eat from.

You can lose reputation by ignoring someone asking you a question, going too far in front of a person you're walking with or lagging too far behind (which all make sense)

When you're given a quest, they often tell you a general area to go, but you gotta figure out the rest. Some characters have a quest marker, but if you're searching for something, you might get an area to search, or you just have to figure it out. One quest I had to find a priest, I went to the one I knew, but he was busy, so I traveled to another church in a different town and found one who could help out. Another quest I needed to find someone, so I had to ask around town until I found someone who had info. Some quests have multiple ways to tackle a problem.

The Story is a story of revenge, but where it shines are the characters. At first I was a little disappointed I couldn't design my character, but I ended up really liking Henry. He grows and develops and is a good bloke. Theresa is fantastic and even more badass than Henry (at least at first). Hans is hilarious, as is Father Godwin, and the nobles you work for are memorable as well. I was not expecting this level of quality in both the characters and their voice actors.


Where does this game stumble? It has a little bit of jank. Inventory is rather disappointing, there is a mod for that but I couldn't get it to work. The stealth sucks, but there aren't too many needed stealth sections. Perhaps had I changed my clothing to be less noisy, but I was too lazy. Pre-saved outfits would have been great for this game.

There are some boring fetch quests, but for whatever reason I didn't mind it, they felt like a variety of locations and almost all had good reasons (I help you so you can help me). A couple missions I wasn't too sure what to do and had a few tedious moments, but all that is a good trade off for the game respecting the player's intelligence and giving you multiple ways to tackle some quests

I do hate walking and talking sections, there arent too many of them, but you move at different speeds. Hopefully the second one lets you auto follow

The perks were either great or awful, and once you hit a certain level it takes forever to level up some skills, but by the end of it I was able to get all the good perks other than in a couple skills I didn't use too much.

One let down was disguises, you can use one early to escape an area, but that was the only one I could get work. Another mission you have to scout a camp and are supposed to be able to disguise yourself and sneak in, but I could never get it to work. There is another camp where I tried to disguise myself, face covered, all the same outfit, but couldn't get around. Seems like it is more story related to when it works.

Overall this an impressive game, especially for a studio's first game! It is not for everyone, you have to be in the right mind frame, but with mods I think just about anyone can enjoy this. It is a breath of fresh air in allowing players to think and discover instead of being told to just go to this exact spot everytime. The world and story are immersive and a fun place to be.

I cannot wait for the second one
 
Messages
5,509
I wanted to love the game but i could not get the combat down. I tried and really wanted it to work because it was so immersive.

I know it ruins the point of the game but I wish there was a story mode where I could just either have no death combat or really easy.

It takes some practice, I got the hang of it pretty quickly. Training in the combat arena should be done until you got a feel for it
 
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